Belida Ouch - Game Developer

Belida Ouch

Game Developer crafting immersive experiences at the intersection of design, gameplay, and innovation.

Available for work
📍 Australia
▶ CURRENTLY
Game Developer
Independent
2023 — Present
▶ FOCUS
Unity C#Combat SystemsEnemy AIProject LeadCore Gameplay ProgrammerGame DesignerPixel Art2D AnimationTools DevelopmentSystem DesignSystem Architecture

Achievements & Experience

2025 — 2023
Project Lead / Programmer - Candy Quant
2025

Project Lead / Programmer - Candy Quant

Stock Trading Game Development

With the experience gained from working on 9toFight and the opportunities it brought, I took on a leading role for a team of 6 tackling on a new game concept no one has touched before Stock trading.

Project LeadTeam ManagementSystem DesignSystem ArchitectureGame Designer
Tools & Pipeline Developer - Candy Quant
2025

Tools & Pipeline Developer - Candy Quant

Unity Editor Tools & Content Pipeline

Developed custom Unity editor tools and content pipelines to streamline game development workflow. Created designer-friendly interfaces for stock data management, news event creation, and economic balance testing. Implemented custom inspectors and validation systems to reduce iteration time and improve team productivity.

Unity EditorTools DevelopmentContent PipelineWorkflow AutomationCustom Inspectors
Combat Systems Programmer - 9ToFight
2025

Combat Systems Programmer - 9ToFight

Enemy AI & Character Controllers

Designed and implemented enemy AI behaviors using state machines and behavior trees for a cooperative action game. Created modular enemy types with varying attack patterns, health systems, and difficulty scaling. Developed responsive character controllers with combat states, hit detection, combo systems, and damage calculation for synchronized multiplayer gameplay.

Combat SystemsEnemy AICharacter ControllerUnity C#MultiplayerState Machines
SouthWest by SouthWest
2025

SouthWest by SouthWest

Sydney's Biggest Entertainment Conference

The same game that made it into the showcase and Waypoint also made its way to Sydney's biggest annual Entertainment conference, we are among many indie dev teams with ranging experience from releasing their first game to a studio with a team of 15 yrs of experience giving us valuable insight on the difference of quality and experience you can aim for.

SXSWConferenceIndie DevExperience
WayPoint Pitch
2025

WayPoint Pitch

Industry Expert Panel

Selected for the first ever WayPoint Pitch that sees industry experts as part of our judging panel. Ranging from the VP of Xsolla, to Studio CEO to NSW's very own Power Museum Game advocate. We are among the 3 student teams selected to present and pitch our game while having to go through a shark tank negotiation with our panel.

WayPointPitchIndustry ExpertsSelected
UTS TECHFEST GAME SHOWCASE 2025
2025

UTS TECHFEST GAME SHOWCASE 2025

Showcase

Selected for the 2025 UTS TECHFEST GAME SHOWCASE among other outstanding games. Ultimately running short of the top prize.

UTSTECHFESTShowcaseSelected
Hackathon
2024

Hackathon

MarineTech and Rapido AI Military Naval Integration

An AI integration hackathon hosted by MarineTech to solve a safety emergency drill if the naval vessels come under compromise. We won with a prompt engineering LLM integration solving the initial problem and also integrate it into a training procedure.

AILLMPrompt EngineeringWinner
2023 Game Jam Winner
2023

2023 Game Jam Winner

Trial the Witch

Trial the witch, made for a small halloween themed fest gamejam in my first year with a collaborator, listed on my itch.

Game JamHalloweenWinnerFirst Year

Thoughts & Insights

Coming soon - Blog posts about game development, design decisions, and technical insights.

Let's Connect

Always interested in new opportunities, collaborations, and conversations about game development and design.

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